π¦ ls-itemspawner
Give your staff a fast, secure, and professional way to spawn items with ls-itemspawner β a modern, fully configurable item spawner system built on community_bridge for framework-agnostic compatibility. Admins can build a cart of items and dispatch them to any target through a clean, responsive interface, with every action fully validated and logged.
β¨ Features
π Cart-Style Spawning
- Build a list of items and amounts before spawning, no repetitive menus.
- Item stacking & deduplication β duplicate items in a cart are automatically merged.
- Configurable max cart entries and max stack amount per item.
π₯οΈ Modern NUI Interface
- Clean, responsive interface for browsing and searching items.
- Built-in log viewer so admins can review recent spawn history without leaving the UI.
- Clear success/error notifications for every action.
π― Flexible Targeting
- Self β instantly spawn items on yourself.
- Closest Player β configurable radius search powered by ox_lib.
- Multiple β select any combination of online players.
- All β dispatch to every player on the server at once.
π Full Server-Side Validation
- Every item and target ID is verified and sanitized server-side, ignoring any tampered client data.
- Admin-only access, toggleable via config and your framework's admin system.
- Built-in cooldown and max target limits to prevent spam or abuse.
π Logging System
- Discord webhook logging with detailed embeds showing admin, targets, mode, and items given.
- Persistent local log file with a configurable max entry limit.
- Logs viewable directly from the in-menu log viewer.
π οΈ Dependencies
- community_bridge
- ox_lib
β Why Choose ls-itemspawner?
- Clean and optimized code
- Easy to configure
- Secure by design, fully server-validated
- Modern, lightweight UI
- Detailed logging for full accountability
- Perfect for staff teams that need a fast, reliable spawning tool

